There already exist many kind of interesting technologies developed for visual presentations or image archiving systems. Among those, the reason why we pay attention to Apple's QTVR are due to the following features;
Experimental shooting at Idojiri Archeological Museum
The south foot of Yatsugatake Mountains is known as one of the most important area for Jomon ruins and the potteries of the Jomon's Middle Period(4000BC~3000BC) excavated in this area are especially welknown for its symbolic design and exceptional qualty. Idojiri is one of those ruins and located almost at the center of this area and the excavations and research have been done by the local archeologists with a cooperation of the inhabitants since before the world war II, but the organized excavation was started from 1958. The current Idojiri museum was established in 1974 for the purpose of preservation and research, and open to the public of the excavations. Jomon potteries decorated with "half human-and half flog-like" figures are especially popular in this field and interesting items to be investigated.
Before we go shooting, our necessary thing to do first was to ask the permission from the museum.
Our request was to shoot VR movies of more than 100 potteries at the museum for the purpose of creating a Cyber Museum of Jomon potteries at our www site and of publishing a CD-ROM title using the QTVR movies in near future.
To realize this project, the museum was supposed to share the work space for one week at least for us and it should be a big trouble for them as well to pick up the valuable pieces out from the show case during the day time. Not only that, the museum should also take care of the copy right issues for those images of being opened to the public by the Internet.
In spite of such difficulties, thanks to grate efforts of Mr.Kimiaki Kobayashi, a chief resercher of the museum, our proposal was kindly accepted without any particular limitations.
Like this way, our first experimental work for QTVR applications could be executed.
On the 2nd June morning when our prototype system was just assembled, we left Tokyo for Nagano bringing all necessary equipments.
The stuff members of especially organized team are;
At the museum for one week, we worked from 8:30 AM till 6:30 every days. Director, myself, was in charge of still camera as well as total direction, Assistant Director was bringing potteries back and forth between exhibition room and the work room, and the mean time she input data of those pieces into the PowerBook. AutoQTVR operator and Software Engineer supported all necessary works for VR shooting and all day long repeated the same actions from/to setting a pottery on the turn table and computing the Power Macintosh. One more Power Macintosh was used by Multimedia Designer to start authoring CD-ROM title by using already created QTVR movies.
To create Object Movies at this time, we shooted 360 frames for each pottery . That means horizontal 36 frames at 10 degrees intervals around 360 degrees for each vertical point from 90 to 0 degrees at 10 degrees intervals.
We should shoot 20 potteries a day to attain our initial purpose, but it actually took about 35 minutes to shoot all-angle VR images, so when including the necessary time for setting potteries and adjusting color quality, etc., 8 or 9 pieces a day were maximum. However, thanks to efforts of all of us including the museum's stuffs, we could create 50 all-angle movies and 100 horizontal 36-frame only zoomed movies by the end of week. An experimental work "Jomon Potteries" was created like this way by using those QTVR Obeject Movies. We are scheduled to go and shoot Panoramic Movies as well at several Jomon ruins around Idojiri later and to complete a VR museum using CD-ROM in near future.